{"title":"Quick and easy board games to rent","description":"\u003cp\u003eLooking for a game that is easy to get started with and fits into a short session? Explore games with Easy complexity and a listed maximum playing time of 30 minutes. Check the player count and language version to find a match for your group.\u003c\/p\u003e\u003cp\u003eChoose 1 to 5 games for your Box, delivered across the Netherlands. You need a Meeple Pass; each Box is paid separately. See \u003ca href=\"\/pages\/pricing\"\u003emembership, Box and refundable deposit costs\u003c\/a\u003e, or \u003ca href=\"\/collections\/build-your-first-box\"\u003ebuild your first Box\u003c\/a\u003e.\u003c\/p\u003e","products":[{"product_id":"santorini","title":"Santorini","description":"\u003cdiv class=\"booqable-product-button\" data-id=\"santorini\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSantorini\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a re-imagining of the purely abstract 2004 edition. Since its original inception over 30 years ago, Santorini has been continually developed, enhanced and refined by designer Gordon Hamilton.\u003c\/p\u003e\n\u003cp\u003eSantorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e1. Move\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e- move one of your builders into a neighboring space. You may move your Builder Pawn on the same level, step-up one level, or step down any number of levels.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e2. Build\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e- Then construct a building level adjacent to the builder you moved. When building on top of the third level, place a dome instead, removing that space from play.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWinning the game\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e- If either of your builders reaches the third level, you win.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eVariable player powers\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e- Santorini features variable player powers layered over an otherwise abstract game, with 40 thematic god and hero powers that fundamentally change the way the game is played.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"EasyMeeple","offers":[{"title":"English","offer_id":50896106783051,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/santorini_main.jpg?v=1767555304"},{"product_id":"camel-up-first-edition","title":"Camel Up, First Edition","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCamel Up\u003c\/strong\u003e\u003c\/em\u003e, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving!\u003c\/p\u003e\n\u003cp\u003ePlayers roll all 5 dice to setup the start positions of the camels. On each leg, players pick one betting card for each color camel, showing how many coins they will win\/lose, depending on the camel's position after the leg. The dice are then rolled in the pyramid dice roller, which allows one die to come out at a time and moves the matching color camel. Players can also place oasis cards to earn extra coins. After all 5 camels are moved, bets are resolved and a new leg start. Play continues until a camel passes the finish line.\u003c\/p\u003e\n\u003cp\u003eOnce a camel crossess the finish line, all end of race bets are resolved and the player with the most coins wins.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Dutch","offer_id":50896045048139,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/camel-up-first-edition-front-cover-square-1000_10783788-28f9-43f5-b807-8b178d6eba21.png?v=1787435554"},{"product_id":"canvas","title":"Canvas","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eCanvas\u003c\/strong\u003e\u003c\/em\u003e, you play as a painter competing in an art competition. Players will collect art cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used during scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle. Paintings are scored based on a set of Scoring cards which will change each game. Once players have created and scored 3 paintings the game ends.\u003c\/p\u003e\n\u003cp\u003eOn your turn you may take an Art card or make a painting. Art cards are selected from a row of cards in the center of play. Each of these cards has a cost associated with their position. After selecting an Art card you must pay its cost by placing an Inspiration token on each of the cards to its left. If you do not have enough Inspiration tokens, you may not select that card. Any tokens on the card you have selected are kept for future turns. The far left card costs no Inspiration tokens to take.\u003c\/p\u003e\n\u003cp\u003eIf you have three or more Art cards you may choose to make a painting. Select 3 of your art cards, arrange them in any order and then score them by comparing the visible icons on your painting to the Scoring conditions.\u003c\/p\u003e\n\u003cp\u003eOnce all players have made 3 paintings the game ends.\u003c\/p\u003e\n\u003cp\u003eThe player with the most points wins!\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Italian","offer_id":50896084107595,"sku":"","price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/canvas-front-cover-square-1000_b98fd29b-9a60-45fa-b645-0e8c2d1bff88.png?v=1787435766"},{"product_id":"patchwork","title":"Patchwork","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003ePatchwork\u003c\/strong\u003e\u003c\/em\u003e, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency\/points in the game — and someone is chosen as the start player.\u003c\/p\u003e\n\u003cp\u003eOn a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.\u003c\/p\u003e\n\u003cp\u003eIn addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn \"button income\": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.\u003c\/p\u003e\n\u003cp\u003eWhat's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.\u003c\/p\u003e\n\u003cp\u003eAdditionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)\u003c\/p\u003e\n\u003cp\u003eWhen a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Italian","offer_id":50896096330059,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true},{"title":"Dutch","offer_id":56313906266443,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/patchwork-front-cover-square-1000_74581119-b62f-47d2-9e95-2c75b221f2b1.png?v=1787435943"},{"product_id":"7-wonders-duel-with-pantheon-expansion","title":"7 Wonders Duel, with Pantheon expansion","description":"\u003cp\u003e\u003cstrong\u003e7 Wonders Duel\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eIn many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.\u003c\/p\u003e\n\u003cp\u003ePlayers do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e\n\u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.\u003c\/p\u003e\n\u003cp\u003eYou can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e7 Wonders Duel: Pantheon\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eA pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e7 Wonders Duel\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ein\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003e7 Wonders Duel: Pantheon\u003c\/strong\u003e\u003c\/em\u003e, with each god having its own power to help you or hinder your opponent.\u003c\/p\u003e\n\u003cp\u003eDuring Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and during Age II you collect offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city.\u003c\/p\u003e\n\u003cp\u003eWith Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the card structure that you want, as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat.\u003c\/p\u003e\n\u003cp\u003eWhat's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you possess a mythology token from that culture, you can build the temple for free. These temples are worth a total of 5, 12, or 21 points, depending on how many you build.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e7 Wonders Duel: Pantheon\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso includes two new Wonders: the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eSanctuary\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(which gives you an additional turn and allows you to invoke deities at a reduced price) and the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDivine Theater\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(which grants points and access to additional gods).\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Italian","offer_id":50896082075979,"sku":"","price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/7wondersduelbox.jpg?v=1767555347"},{"product_id":"onitama","title":"Onitama","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eOnitama\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.\u003c\/p\u003e\n\u003cp\u003eEach player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.\u003c\/p\u003e\n\u003cp\u003eMoving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"German","offer_id":50896095150411,"sku":"","price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/onitama-front-cover-square-1000_4eea5b86-efea-4a01-8ac9-dd1af4a7c5ff.png?v=1787434701"},{"product_id":"jaipur","title":"Jaipur","description":"\u003cp\u003eYou are one of the two most powerful traders in the city of Jaipur, the capital of Rajasthan, but that's not enough for you because only the merchant with two \"seals of excellence\" will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eJaipur\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a fast-paced card game, a blend of tactics, risk and luck. On your turn, you can either take or sell cards. If you take cards, you have to choose between taking all the camels, taking one card from the market, or swapping 2-5 cards between the market and your cards.\u003c\/p\u003e\n\u003cp\u003eIf you sell cards, you get to sell only one type of good, and you receive as many chips for that good as the number of cards you sold. The chips' values decrease as the game progresses, so you'd better hurry! On the other hand, you receive increasingly high rewards for selling three, four, or five cards of the same good at a time, so you'd better wait!\u003c\/p\u003e\n\u003cp\u003eYou can't sell camels, but they're paramount for trading and they're also worth a little something at the end of the round, enough sometimes to secure the win, so you have to use them smartly.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"German","offer_id":50896093315403,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true},{"title":"Dutch \u0026 French","offer_id":56376849465675,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/jaipur-front-cover-square-1000_9beeaa0d-a96d-4163-839f-7196b721c3d0.png?v=1787435854"},{"product_id":"dixit-with-daydreams-expansion","title":"Dixit, with Daydreams expansion","description":"\u003cp\u003e\u003cstrong\u003eDixit\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEach turn in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eDixit\u003c\/strong\u003e\u003c\/em\u003e, one player is the storyteller who chooses one of the six cards in his or her hand, then expresses an idea, with sounds or words, that is reflected on that card's image, and places the card face down on the playing surface. Each other player then selects the card in his or her hand that best matches that expression, and passes the selected card to the storyteller, face down as well.\u003c\/p\u003e\n\u003cp\u003eThe storyteller shuffles all the cards together, then turns them over to reveal them. Each player other than the storyteller then secretly guesses which card belongs to the storyteller. If nobody or everybody guesses the correct card, the storyteller scores 0 points, and each other player scores 2 points. Otherwise, the storyteller and whoever found the correct answer score 3 points. Additionally, the non-storyteller players score 1 point for every vote received by their card.\u003c\/p\u003e\n\u003cp\u003eThe game ends when the deck is empty or if a player has scored at least 30 points. In either case, the player with the most points wins.\u003c\/p\u003e\n\u003cp\u003eThe\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDixit\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebase game and each expansion contains 84 cards, and the cards can be mixed together as desired.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDixit: Daydreams expansion\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cem\u003e\u003cstrong\u003eDixit: Daydreams\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e is an expansion for \u003c\/span\u003e\u003cem\u003eDixit\u003c\/em\u003e\u003cspan\u003e that contains 84 new cards for use with that game. In \u003c\/span\u003e\u003cem\u003eDixit\u003c\/em\u003e\u003cspan\u003e, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty, or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If either no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all of the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. After a certain number of rounds, the player with the most points wins.\u003c\/span\u003e\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Italian","offer_id":50896089645387,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/dixitbox.jpg?v=1767555391"},{"product_id":"jenga","title":"Jenga","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eJenga\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis tower building game played with 54 wooden blocks; each block is 3 times as long as it is wide, and slightly smaller in height than in width. The blocks are stacked in a tower formation; each story is three blocks placed adjacent to each other along their long side, and each story is placed perpendicular to the previous (so, for example, if the blocks in the first story are pointing north-south, the second story blocks will point east-west). There are therefore 18 stories to the Jenga tower. Since stacking the blocks neatly can be tedious, a plastic loading tray is included.\u003c\/p\u003e\n\u003cp\u003eOnce the tower is built, the person who built the tower moves first. Moving in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eJenga\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003econsists of taking one and only one block from any story except the completed top story of the tower at the time of the turn, and placing it on the topmost story in order to complete it. Only one hand at a time may be used to remove a block; both hands can be used, but only one hand may be on the tower at a time. Blocks may be bumped to find a loose block that will not disturb the rest of the tower. Any block that is moved out of place may be left out of place if it is determined that it will knock the tower over if it is removed. The turn ends when the next person to move touches the tower, although he or she can wait 10 seconds before moving for the previous turn to end if they believe the tower will fall in that time.\u003c\/p\u003e\n\u003cp\u003eThe game ends when the tower falls in any significant way -- in other words, any piece falls from the tower, other than the piece being knocked out to move to the top. The loser is the person who made the tower fall (i.e. whose turn it was when the tower fell); the winner is the person who moved before the loser.\u003c\/p\u003e\n\u003cp\u003eThe same game concept was published in 1984 by Fagus under the name \"Hoppla - eins zuviel!\" According to the designer, the game was developed from\u003cspan\u003e \u003c\/span\u003eTakoradi\u003cspan\u003e \u003c\/span\u003eblocks\/bricks. \"Jenga\" is Swahili for \"build\".\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Multiple Languages","offer_id":50913681342795,"sku":"","price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/jenga-front-cover-square-1000_1720a549-2a8d-4fb9-abfb-cb8bdf097623.png?v=1787436427"},{"product_id":"codenames-duet","title":"Codenames: Duet","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCodenames Duet\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ekeeps the basic elements of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCodenames\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e— give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. 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(In Japanese,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ehanabi\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis written as 花火; these are the ideograms\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eflower\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003efire\u003c\/em\u003e, respectively.)\u003c\/p\u003e\n\u003cp\u003eThe card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.\u003c\/p\u003e\n\u003cp\u003eAn extra suit of cards, rainbow colored, is also provided for advanced or variant play.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Dutch \u0026 French","offer_id":53384389558603,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/hanabi-front-cover-square-1000_6ba49e5c-28d5-47c1-9a41-c795052abeb1.png?v=1787434837"},{"product_id":"rune","title":"Rune","description":"\u003cp\u003eRune is a fast-paced card game where you'll try to summon Zemilio from another world. Only the one who will collect the most mana from the rune stones will be able to complete the ritual.\u003c\/p\u003e\n\u003cp\u003eOn their turns, players place cards from their hand to link runes of the same type. 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The player who plays the lowest card is the first to place a area or tribe card in the territory, whereby at least one and a maximum of five of the areas on the card must overlap with a card or cards that are already on the table. Try to expand your own territories in a clever way and interrupt the territories of your opponents so that you end up as the largest tribe and win the game.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"English \u0026 Dutch","offer_id":53730169585995,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/tectonic-tribes-front-cover-square-1000_878d6043-baaf-4fa4-bd42-50da2a5fa693.png?v=1787435116"},{"product_id":"knuffel-buffel","title":"Knuffel Buffel","description":"\u003cp\u003eEmbark into a heartwarming adventure with\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eKnuffel Buffel\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e(\"Cuddly Cows\")\u003cbr\u003eJoin five lovable characters as they embark on a playful quest to recover their lost tufts of wool in Cuddly Cows, an enchanting game designed for children aged 4 and up.\u003cbr\u003eWill you be the first to collect all the pieces of wool from your own Cuddly Cow? Then you win the game! But be careful not to lose your found wool again!\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"English \u0026 Dutch","offer_id":55869617209675,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/knuffelbuffelbox.webp?v=1762723750"},{"product_id":"sushi-go","title":"Sushi Go!","description":"\u003cp\u003eIn the super-fast sushi card game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eSushi Go!\u003c\/strong\u003e\u003c\/em\u003e, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSushi Go!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etakes the card-drafting mechanism of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFairy Tale\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e7 Wonders\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand distills it into a twenty-minute game that anyone can play. The dynamics of \"draft and pass\" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. 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Plan your collection and scoring turns to finish with the most points.\u003c\/p\u003e\u003ch2\u003eRent Mandala Stones\u003c\/h2\u003e\u003cp\u003eChoose the language version you want to receive above. Rent this game as part of a Box with 1 to 5 games. You need an active Meeple Pass; each Box is paid separately. See \u003ca href=\"\/pages\/pricing\"\u003emembership, Box and refundable deposit costs\u003c\/a\u003e, or \u003ca href=\"\/collections\/build-your-first-box\"\u003ebuild your first Box\u003c\/a\u003e.\u003c\/p\u003e","brand":"EasyMeeple","offers":[{"title":"Dutch","offer_id":56010931831115,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0884\/4066\/8491\/files\/mandalastonesbox.webp?v=1764512192"},{"product_id":"nimalia","title":"Nimalia","description":"\u003cp\u003eDesign the best Animal Sanctuary while playing 5 rounds.\u003c\/p\u003e\n\u003cp\u003eEach round, players will draw 3 cards, place one, and pass the rest (simple drafting phase). Each card is composed of 4 biomes, each containing an animal. When you place a card, you must cover AT LEAST one biome. The whole Sanctuary must not exceed 6 x 6.\u003c\/p\u003e\n\u003cp\u003eEach game will have a different pool of scoring objectives. 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